Assuming command of one other entity is a core idea in numerous strategic settings, significantly inside video games and fictional narratives. As an illustration, a personality would possibly use magic, know-how, or psychological manipulation to briefly override one other being’s free will and compel it to behave in keeping with the controller’s wishes. This will manifest in numerous varieties, from immediately issuing instructions to subtly influencing habits.
The flexibility to control the actions of different entities provides vital strategic benefits. It may possibly bolster offensive capabilities by including to at least one’s forces, disrupt enemy methods by turning their power towards them, and supply defensive choices by utilizing managed entities as shields or decoys. Traditionally, this idea displays energy dynamics and the need for dominance, showing in myths and legends throughout cultures. The prevalence of this theme underscores its enduring fascination and its utility as a story machine.